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Thread Statistics | Show CCP posts - 5 post(s) |

Kate Pole
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Posted - 2009.11.13 20:20:00 -
[1]
Docking=bad
Why not just give us 20 F/FBs and no docking and call it even?
HP buff= nice Jump Range increase= nice
Any word on Slaves? There is a rumor on nerfing them when it comes to SC
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Kate Pole
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Posted - 2009.11.13 22:37:00 -
[2]
I have no idea why CCP added the docking, unless it is assumed you can only dock with the station upgrades and not just anywhere; and we are going nuts over nothing. I don't remember anyone *****ing about docking, more like dps, tank and value issues.
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Kate Pole
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Posted - 2009.11.13 22:52:00 -
[3]
Edited by: Kate Pole on 13/11/2009 22:53:28
Originally by: Battle Tested 1- DO NOT reduce the cost to 5-6b...all mothership/supercarrier pilots are happy with them at 12b 2- ONLY dockable at an upgraded outpost 3- plus two fighters/fighterbombers/drones per level would be fine 4- compact citadel torpedo explosion radius should atl least go down to 1700 5- 3200 damage per compact citadel torpedo is fine 6- NO triage/clone vat/jump portal generator is fine 7- increase figther/fighter bomber bay to carry plenty of extra since they will definately be killed off by support ships 8- HP changes are perfect 9- a redock timer should be added to them
the most important thing out of all this is the cost to build one, you definately are opening Pandora's box making them 5-6b each
I'm not ok with 15 and not ok with the dps. If CCP wants them to be used they need dps. rest I agree
And someone with good organization skills should make a post in a format where we can all vote on the most common wants and do not want.. THREAD NOUGHT HOOOOOOO!!
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Kate Pole
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Posted - 2009.11.13 23:38:00 -
[4]
I think the fact that a Super Carrier that costs 12b+ or even (6b) no matter it's a matter of semantics. Anyway, the fact that it cannot kill a well tanked hic is very telling. A multi billion ship cannot kill a 130m (well fitted) ship. I know HIC were designed to tackle an SC but not tank it without an end is lame. Hell, I can make a BS or Command ship tank 20 fighters. SUPER carriers.. SUPER, REALLY?
All that said. The jump range and HP bonus is nice.
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Kate Pole
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Posted - 2009.11.16 16:31:00 -
[5]
Originally by: hermina Just make a new tier 2 carrier and leave the current motherships as they are. Tier 1 Carrier: the current carriers Tier 2 Carrier: Fighter Bomber/Anti capital spec. ship Tier 3 Carrier: Motherships
- New ships = GOOD - Nerfing ships = BAD
Problem is MOMs as they are now are broken. Not enough dps, tank and jump range even with JC5 cant go with the rest of caps... so no, they need a boost on all lvls.
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Kate Pole
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Posted - 2009.11.16 22:24:00 -
[6]
Originally by: Karlemgne
Originally by: Quamar Marib
Originally by: cpu939
remember he doesn't care about the ms pilot player base all he cares about is bumming down eve to get new players in next thing you'll see is the capital skill books costing 36m for capital ship 40m for carrier 8m for dread and 450m for titan
and when this backfires like with NGE - well, he's not responsible, he only meant good, and by the way, give him the bonus and the stock options, he worked hard, had to silence half of dev team and most of the community, he deserves that.
Yes, you are so right. Changing a ship that exactly 426 people out of 200,000 fly is exactly analogous to the NGE in SWG. 
426 people... ok well How about the miners, builders, researchers, faction/officer ect mods, anyone involved in the market etc....etc.... so while only a "few" may fly them MANY are part of the processes. So CCP Screwing over people who have one or would want one will decrease demand there buy lowering the need for mins and not buying the mods .. its a snow ball effect
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